Supercell makes $ 5 million a day with Clash of Clans

Clash of Clans

The Freemium model in video games for mobile devices is at its peak with hundreds of studios creating or modifying their games. This model allows players to try the first levels of a game for free and then progress through it through micropayments, which usually help reduce the creation time of a certain building or grant the hero special powers for a certain period of time. .

One of the best examples of this business model is Supercell's Clash of Clans, and is that this video game studio earns about 5 million dollars a day only with this video game, which is precisely one of the three that it has right now available in the Play Store. A video game that consists of creating your base, fighting against other players and being part of clans to enter into online wars against others.

$ 5 million a day

From what was a video game model that you bought with a single payment to have all the content available, we have moved to the freemium model where the door is left open to the player so that in a while they have to start thinking about acquiring certain powers or aids through payments. While the former is still the prevailing norm in PC and console games, on mobile devices the Freemium model is established to stay for a long time, and more if certain studies find these gains as succulent as are the $ 5 million a day from Supercell with Clash of Clans.

Clash of clans

A video game that is in the top number one in many countries and that continues to be the most played multiplayer with new features that Supercell launches every so often. From these lines we usually comment on each of the updates that include many new features, as happens with Hay Day and Boom Beach, its two other bets for this type of games and which are part of the repertoire of this studio, which if compared to one of the big names in the video game market for PC and consoles, surely Blizzard would be the most similar.

Similar in what it is to throw video games that are polished, work perfectly and have great waste of visual and technical quality. Another similar aspect is the few games that they launch, but this is linked to a great quality in each of them, where World of Warcraft, Starcraft or Diablo are among the great names in the history of video games.

The history of Clash of Clans

Clash of Clans is a video game that didn't become that popular in the early days when it hit the Play Store in 2012. Its evolution has been little by little over the months where it was incorporating more and more players and he was making more money. At the end of 2012, Clash of Clans had given Supercell in profits the amount of 101 million dollars. For the following year in 2013, the figure soared to an annual profit of 892 million dollars, which means an increase of 791 million.

For last year it reached 1800 million dollars, which was the largest increase in annual earnings since this video game was released. Clash of Clans will continue to be around for a long time due to the confrontations between the hundreds of clans that fight to be the most powerful, and you only have to enter one to see how the different wars between clans bring them.

As an example I put something that happened to our clan (I am in an American one) in a war against another. On that day of preparation that you have to place your base before starting the fighting, several spies entered us. For whatever reason we lost, and they began to fill the chat with offenses, and the funny thing was that it was in the Arabic language that we all did not know, I guess laughing at us until they finally left the clan. This is just a sample of what level Clash of Clans has reached and how it is becoming the World of Warcraft of mobile devices. Do not delay in trying it.

Clash of Clans
Clash of Clans
Developer: Supercell
Price: Free


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  1.   Kondor (@mekondor) said

    Hehe Manuel, it shows that you are hooked too, so am I, it is the best to distract you after spending hours writing.

    Something that I do not dislike in particular, is that it is Freemiun, and if they give it to me for free, I am the one who decides whether to pay or not, and if you can play without having to pay a single penny, I have never bought nothing nor do I intend to, and neither do my friends. I tell you because there is a discord between many bloggers that if it is ethical or that I know….

    5 million fence ... looking at it from one point of view, it seems little to me.

    two greetings

    1.    Manuel Ramirez said

      Yes, I've been hooked for many months! The problem of micropayments that you need many days to update to the latest levels and that makes you desperate. At Boom Beach, there comes a time when you can hardly do anything, which is not so much the case here!

      Regards!

  2.   jonascabronfixestheclash said

    As Manuel says in his comment, there are things that take days even weeks and that despairs, thus encouraging people to spend money, many say well, I only put 10 euros a month, yes, but it adds 10 euros a month for a year, that's 120 euros, this game is well done and everything you want but 100 bucks is not worth it. 5 million for a company that does not even have 200 workers is a lot of money, they are rotten with money.

  3.   Xavier Cross said

    Well, some, I say, many are addicted to this game and more for those who have nothing to do (my cousin). But it does make you want to buy some gems, but with the new update that reduces the time the troops leave the barracks it is no longer a problem.
    I know several people and different ages that go as far as saying that an old man from Costa Rica plays it, and it goes without saying that he plays it very well.

    1.    Aureliano said

      Valla is written with (and Greek) if instead of playing useless video games so much, take out quarters we learned spelling it would be much better

    2.    Aureliano said

      Know? Sera I know with z, and asta is written until, with h, I think you should go to school again and stop playing video games

  4.   Aureliano said

    After giving spelling classes, I am going to give my opinion, this business model is proliferating thanks to the user, people are increasingly hooked on this type of business, get rooms, and it is the fault of the people, I prefer to pay for A game over but as long as there are submornales speaking in silver paying micropayments and dlcs will harm us, the fault lies with the user, the gambling addicts on duty, because after all getting hooked on micropayments is a disease in the long run, there are many users who are left overwhelming amounts of money per month in this little game, and in video console platforms they are increasingly inserting micropayments to level up characters in games that have already paid 65 euros, a real shame + the dlcs a real business ...