Caves is an incredible rogue-like in which you have to dig, explore and eliminate hordes of skeletons

Caves

To Caves already we put him on the list of best current rogue-like and we can almost say that it is in the first positions, since we are talking about a turn-based rogue-like pixel art that's getting locals and strangers excited. More than 25.000 reviews with an average of 4.5 is to take it very much into account.

A roguelike in which we have to bite but well in order to explore the randomly generated map, and in which we have to look for treasures, adventures and misfortunes. And although still It is not translated into Spanish, and it will arrive, We are facing a game that is updated every little bit and that has a very precise way of understanding a roguelike to create its own experience. Go for it.

A roguelike of substance

Fight in Caves

Bigger words when we talk about Caves, one of those games where when they kill you you go back to the beginning losing everything obtained, although in the majority, as in this or the immense Dead Cells, we will obtain certain skills that allow us to continue progressing.

In Caves we start in a base in which we can configure what will be our departure to make it easier or more difficult, which implies that the rewards are also obtained in proportion to the difficulty, apart from the fact that it will be much more interesting to measure all the steps than to go like a headless chicken.

Statistical Caves

In every game that boasts of being of quality, you need content, and more so in one like that in which exploration and randomness play an important role in giving that desired experience. The Caves developer keeps updating the game with new final bosses, different enemies, abilities and all those objects that we can find in its infinite galleries.

The caves in Caves

You dig finds

The reason for being of Caves They are the same caves that could take us to that part of Minecraft in which we have to take a pick and shovel to lose ourselves in its galleries, which happens that here in Caves the map is limited and we are facing another type of gameplay more oriented to fantasy, adventures and chance encounters with hundreds of different beings .

Skeleton caves

Just as the maps are randomly generated, what you find follows the same pattern to need those found materials to create new equipment that we will later use. In this way we will progress to improve our base and that each time we go on an adventure we bring more wealth and progress to it.

New day in Caves

While our character dies to come back to life with nothing, the base will be updated with improvements that remain persistently. It is in the weapons that we can elaborate where another of the greatest virtues of Caves is found, since we can "craft" from daggers and swords to plasma pistols and energy swords.

Content and more content

Death in Caves

In a game of this style where exploration and discovery are an important part, that the developer updates every few days is vital to add new content. The more thousands of weapons, items, armor, materials and skills we have more richness and diversity, which generates a new experience every time we play. So if you are looking for something similar to this said, Caves will leave you more than amazed.

The base in Caves

El pixel art is very well worked And it has those gleaming details in the stones, certain objects and some areas, which generate moments full of magic in which it seems that we have discovered the Holy Grail. Like the design and performance of the game, they go hand in hand to generate a very pleasant experience at all levels.

Caves is possibly one of the best roguelike of the year and it may be at the same level as other large productions that have come onto the market. Its randomness and new experience that originates with each game is its greatest virtue, so to explore, get lost and make decisions so as not to suddenly die before enemies that are going to fight us but well.

Editor's opinion

A great base as a roguelike for a game that has a lot of future and that is exciting. Get lost in its random maps to enjoy an amazing game like a dwarf.

Punctuation in Spanish: 8,4

Best

  • Great variety of content
  • The pixel art and the atmosphere that is created
  • Persistent foundation that we can update to progress
  • It is updated with content periodically
  • Great future

Worst

  • Waiting for spanish

Download App

Caves (Roguelikes)
Caves (Roguelikes)
Developer: 36dev
Price: Free

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